Humanoid 2.0

VR Experiment

Humanoid is a real-time virtual reality artwork/experiment where the viewer’s concentration is materialized to physical and perceptible immersive fluid. The perception on color, movement, space, and the connection among mind, perception and physical body has been experimented in this work. 


Brainwave data is collected through Muse. VR world is placed in Oculus Rift via Touchdesigner.

 

 

This work is exploring the binocular rivalry via VR experience. The two eyes of the audience is forced to receive different real-time images which are controlled by the brainwave data of him/her. 

Binocular rivalry is a phenomenon of visual perception in which perception alternates between different images presented to each eye. When one image is presented to one eye and a very different image is presented to the other (also known as dichoptic presentation), instead of the two images being seen superimposed, one image is seen for a few moments, then the other, then the first, and so on, randomly for as long as one cares to look. One eye is dominant, and the other is suppressed, and every few seconds, the perceptual dominance will switch. At transitions, brief, unstable composites of the two images may be seen. (Wikipedia)


‘Human perception is so layered and complex that our brains are constantly responding to stimuli that aren’t real in any physical, concrete sense, but are just as vitally important: our thoughts. We are beautifully delusional because internal context is as determinative as our external one.’

— Bean Lotto, ‘Deviate’


Several questions are to explore in this artwork:

– How does the brain construct conscious experience?

– What factors affect the dominance in perception and drive the switch between dominant and suppressed eye?

– How the sense of direction and spaciousness changes when the field of view changes?

 

See Humanoid 1.0 here.